Smartive Card: Transforming English Vocabulary Learning for Elementary Students with Augmented Reality Technology
Keywords:
english vocabulary learning, augmented reality, interactive learning mediaAbstract
Early English learning is very important for students to improve their language skills. However, learning English at the elementary school level has its own challenges, especially in understanding the material and boredom when studying in class. Therefore, a special approach and also interesting learning media are needed to increase students' interest and motivation to learn. In this case, the learning media itself has an important role in achieving learning goals. The presence of Augmented reality technology which is a modification of real objects equipped with the addition of sound, visuals, and various other elements can help make English learning fun and improve English vocabulary knowledge for elementary school students. This study aims to design interesting learning media, namely smartive cards based on augmented reality to improve elementary school students' English vocabulary knowledge. The method used is the ADDIE method, namely analysis, design, development, implementation, and evaluation. The subjects of the study were 3rd grade elementary school students with data generated through pre-test and post-test, observations and media validation results by experts. The results of the study showed that smartive card media can be an interactive media to improve English vocabulary knowledge and create a fun learning experience.
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